

The lighting is ok, but a little hot on the bottom right. Tipping the camera at an angle gives it character, and the point of view gives it depth. The final image was rendered at 7000 X 4793. A further note, except for the final image, these were all rendered at 2880 X 1972, and uploaded at 1000 X 685. For the format here, I'll show you an image, and then discuss the image directly below it. Maybe this journal will encourage you to look for that little something extra that can make a difference in your final results. So below I cover my thought process on a recent image I posted.
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But to me, that's what can make the difference between a regular image, and one that really sets a mood and has more impact than a plain vanilla piece. And I realize there will always be a difference of opinion on something being too dark, too bright, too foggy or just too much something in one way or the other. This journal is really not so much a tutorial as it is a workflow discussion on final composing and lighting of a Mandelbulb 3D scene.
